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Date of Call: November 13, 2025
$20 million in a private placement, achieving its target without further market exposure.Elimination of debt and streamlining of the capital structure were key to the successful turnaround.
Cost Reduction and Operational Efficiency:
75 to 35 people, emphasizing cost efficiency and maintaining a lean structure.23% compared to the prior year, despite a decline in revenue.
42% of the pipeline, down from 57% in 2024.Overall Tone: Positive
Contradiction Point 1
Advertising Market Sentiment
It directly impacts expectations regarding the advertising market sentiment, which is crucial for the company's growth and business strategy.
How do you view the advertising market's sentiment over the next 12 months? Are CMO conversations positive or challenging? - Jack Codera (Maxim Group LLC, Research Division)
2025Q3: Advertising budgets have been tight, with a focus on performance-driven solutions. However, there are signs of budget relaxation in the past 1-2 months, suggesting a positive shift. - Matthew Edelman(CEO)
How are macro headwinds impacting your business, and how are you addressing them? - Jack Cordero (Maxim Group)
2025Q1: We are not yet seeing evidence of significant budget cuts, but some evidence of budget delays. - Matt Edelman(CEO)
Contradiction Point 2
Revenue Diversification Strategy
It highlights differing opinions on the strategic focus and expected contributions from various revenue streams, which are crucial for Super League's growth and market positioning.
What is the expected mix of Roblox in these initiatives, and which categories will account for the difference? - Jack Codera (Maxim Group LLC, Research Division)
2025Q3: Roblox is expected to remain a significant contributor, likely around 1/3 of revenue in 2026. Fortnite and Minecraft will also grow, but mobile has the greatest growth potential. Connected TV partnership offers new revenue opportunities. - Matthew Edelman(CEO)
Can you discuss new revenue lines such as mobile (now 15% of total revenue), potential programmatic advertising growth, and the new subscription service? From a high level, describe the opportunity scope for each and the expected revenue mix in 1-2 years? - Jack Codera (Maxim Group)
2025Q2: This year, the real opportunity will likely remain in mobile in terms of diversification. The subscription product and our partnership to move into TikTok will really just be getting started this year and probably not be as material certainly compared to mobile. - Matthew Edelman(CEO)
Contradiction Point 3
Mobile Revenue Expectations
It involves changes in financial forecasts, specifically regarding mobile revenue expectations, which are critical indicators for investors.
What is the expected Roblox mix, and which categories will account for the difference? - Jack Codera (Maxim Group LLC, Research Division)
2025Q3: Mobile has the greatest growth potential due to its open platform nature. - Matthew Edelman(CEO)
With mobile games now at 15% of revenue, what growth do you expect by year-end and beyond? - Jack Cordero (Maxim Group)
2025Q1: We think mobile will represent at least 25% of our revenue in 2025, and we're on a nice pace to achieve this growth. - Matt Edelman(CEO)
Contradiction Point 4
Growth Initiatives and Revenue Mix
It involves the evolution of strategic focus and expected revenue contributions, which are key to understanding the company's growth trajectory and market positioning.
What is the expected revenue mix for Roblox, and which categories will account for the difference? - Jack Codera (Maxim Group LLC, Research Division)
2025Q3: Roblox is expected to remain a significant contributor, likely around 1/3 of revenue in 2026. Fortnite and Minecraft will also grow, but mobile has the greatest growth potential. Connected TV partnership offers new revenue opportunities. - Matthew Edelman(CEO)
Can you provide more details on the mix of immersive tech, AR, and VR? Are you seeing a broader mix of brands beyond gaming? - Ryan MacDonald (Needham & Company)
2024Q4: The launch of these immersive technologies and the associated brand partnerships are now beginning to produce meaningful revenue, with over 65% of our revenue coming from immersive technology. - Matthew Edelman(CEO)
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