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GameStop, the renowned video game retailer, has recently secured an additional $450 million in funding, bringing its total recent fundraising to $2.7 billion. This capital raise is part of a broader strategy that includes investing in Bitcoin and addressing general business needs. The funds were obtained through special convertible notes, which can be converted into
Class A shares at $28.91 per share, representing a 32.5% premium over the stock’s average price as of June 12.GameStop’s decision to invest in Bitcoin has sparked debate among experts. Vincent Liu, Chief Investment Officer at Kronos Research, suggests that while purchasing Bitcoin can help mitigate financial risks and attract new capital, a more comprehensive strategy is necessary for sustained value. Liu emphasizes the importance of a well-planned approach to protect capital and enhance liquidity. He warns that without clear plans and a long-term vision, such investments may not deliver the desired results and could be perceived as mere hype, limiting their impact.
GameStop began acquiring Bitcoin in May, purchasing 4,710 coins for approximately $500 million from an earlier $1.3 billion note sale. This move aligns with the strategy of Michael Saylor, who built significant crypto holdings by selling stock and issuing debt. GameStop CEO Ryan
has publicly stated that buying Bitcoin is a means to safeguard against broader economic risks, citing its fixed supply and decentralized nature as potential protective measures.Despite these efforts, GameStop’s share price has not seen a significant boost. The company reported a 17% drop in revenue for the first fiscal quarter, falling to $732.4 million. This decline reflects the shifting demand towards digital games and the continued decrease in in-store customer traffic, indicating ongoing challenges in GameStop’s core business of selling physical games and consoles.
In response to these challenges, CEO Ryan Cohen is steering the company towards new ventures. At a recent meeting, he announced the expansion of GameStop’s collectibles business, viewing trading cards as a natural extension of the brand. Cohen highlighted the high profit margins and retail roots of this sector, noting that unlike games, trading cards are not transitioning to digital formats. GameStop’s collectibles revenue surged by 54% in the first quarter, driven largely by the sales of Pokémon Trading Cards. A survey indicated that 19% of adults had purchased Pokémon cards for personal enjoyment or decoration in the past six months.
GameStop’s dual strategy of investing in Bitcoin and expanding its collectibles business is unprecedented. While the company holds $2.7 billion in capital and has Bitcoin on its balance sheet, the success of this unique approach remains uncertain. CEO Ryan Cohen’s bet on both collectibles and crypto represents a bold move, but only time will tell if it will yield the desired results.

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