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Embracer CEO on Smaller Game Delays: A Crowded Market's Impact

Eli GrantThursday, Nov 14, 2024 4:29 am ET
1min read
The video game industry, once a niche market, has grown into a multi-billion dollar global phenomenon. However, this rapid expansion has led to a crowded market, with AAA and AA titles dominating the landscape. Smaller game titles, once the backbone of innovation and creativity, are now struggling to keep up. Embracer Group CEO, Lars Wingefors, recently highlighted the challenges faced by smaller game titles in this competitive environment.

The increasing number of AAA and AA titles has put pressure on smaller game development, with delays becoming more common. According to Wingefors, "Games development have been taking longer time for most companies in the industry to complete to the quality needed." This is due to increased competition and higher expectations from consumers. As a result, smaller titles are struggling with delays and underperformance, straining companies' fixed cost bases and narrowing profit margins.

Delays in smaller game releases can significantly impact consumer engagement and retention in a crowded market. According to Games Sales Data, the pandemic has led to numerous delays, with many major titles pushed into 2022 or beyond. This has resulted in a lack of new releases and a decline in digital sales by 24% compared to 2020. Smaller titles, already facing stiff competition, struggle to maintain consumer interest when launch dates are uncertain or pushed back.

To mitigate the effects of market saturation and competition on game development timelines, developers and publishers should consider the following strategies:

1. Diversify and Niche Down: Focus on unique, niche titles that cater to specific audiences, reducing direct competition with AAA titles.
2. Optimize Production: Implement agile methodologies, modular design, and efficient project management to streamline development processes.
3. Leverage Technology: Utilize cloud-based platforms, remote collaboration tools, and AI/ML for testing and quality assurance to expedite development.
4. Partner Strategically: Collaborate with other studios, publishers, or platforms to share resources, expertise, and risk.
5. Plan for Contingencies: Allocate extra time and resources for unexpected delays, and maintain flexibility in release schedules.
6. Invest in Marketing and Community Building: Engage with players early and often, building anticipation and fostering a dedicated community to support launch success.

In conclusion, the crowded game market is putting pressure on smaller game titles, leading to delays and straining companies' resources. To navigate this competitive landscape, developers and publishers must adopt strategic approaches to production, marketing, and community engagement. By doing so, they can better position their titles to succeed in a market dominated by AAA and AA titles.
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DisabledScientist
11/14
Not sure about this... isn't over-preparing and having 'extra time and resources for unexpected delays' just a fancy way of saying 'we're being cautious'?
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Sorry-Palpitation-70
11/14
Lars Wingefors hits the nail on the head. Quality over quantity is the new mantra for the gaming industry. Let's see more studios prioritizing polish.
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JoinMySpaceship
11/14
I'm curious, has the 24% decline in digital sales actually impacted the big publishers' bottom lines significantly? Would love to see some financial data to back this up.
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OutsidePerspective27
11/14
'Diversify and Niche Down' is the way forward! Focusing on unique experiences is what'll set smaller titles apart in this crowded space.
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DisabledScientist
11/14
More delays? Just what I wanted to hear as a gamer eagerly waiting for new releases. Thanks for the update, I guess?
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CantaloupeWarm1524
11/14
As someone who's passionate about indie games, it's worrying to see smaller titles struggling. Hope devs can find ways to thrive in this market!
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