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Date of Call: November 13, 2025
DAUs rose by 9% year-over-year to 117 million, and MAUs grew by 8% to 376 million, with average daily time spent per user increasing to 112 minutes, up 6 minutes from the same period last year. - The increase in user metrics was driven by high-quality content offerings and the unique community experience that attracts and engages younger users.total net revenues grew by 5% year-over-year to RMB 7.7 billion, with gross profit increasing by 11% and gross margin expanding to 36.7%.
23% year-over-year to RMB 2.6 billion, with an average user age of 26, indicating a maturing cohort with stronger purchasing power.The growth was driven by Bilibili's unique user demographics and the effectiveness of its ad targeting, recommendation algorithms, and AIGC creative tools.
Game and Content Strategy:
Escape from Duckov sold over 3 million copies globally, highlighting Bilibili's capabilities in reinventing games for new generations.
Overall Tone: Positive
Contradiction Point 1
Strategic Focus on High-Quality Content
It highlights inconsistencies in the company's strategic focus on high-quality content, which is a key driver for user engagement and growth.
What are the key drivers for the increase in DAU, MAU, and user engagement time? - Alex Liu (BofA Securities, Research Division)
2025Q3: The growth in user metrics is driven by high-quality content and a unique community aspect. - Unknown Executive
What are the main drivers of DAU and MAU growth and increased average daily time spent in Q2? - Xueqing Zhang (China International Capital Corporation Limited)
2025Q2: The growth in DAU, MAU, and time spent is driven by high-quality content and a welcoming community environment. - [Unidentified Company Representative]
Contradiction Point 2
Gaming Strategy and International Expansion
It involves changes in strategic direction regarding the company's gaming focus and international expansion efforts.
What are the future business plans for Escape from Duckov, the mobile game development plans, and the monetization strategy for Sanguo:Ncard? - Thomas Chong (Jefferies LLC, Research Division)
2025Q3: Escape from Duckov is a successful indie game with over 3 million copies sold globally. Plans include console and mobile versions, focusing on gameplay and community feedback. - Unknown Executive
Can you provide details on Season 8's first anniversary and share expectations for the remainder of the year and next year? Also, discuss key games in the pipeline. - Felix Liu (UBS Investment Bank)
2025Q2: San Mou's first anniversary was successful, with record DAU, indicating a sustainable game. The focus is on providing the best game experience to retain users, with plans to launch in Hong Kong, Macau, and Taiwan and explore international markets like Japan and Korea. - [Unidentified Company Representative]
Contradiction Point 3
AI Integration and Impact on Content Creation
It highlights inconsistencies in the company's approach to AI integration and its impact on content creation, which is crucial for user engagement and growth.
How will future AI applications impact Bilibili, particularly the product Sora? - Yiwen Zhang (China Renaissance, Research Division)
2025Q3: AI tools increase efficiency in high-quality content creation. Sora is new ammo for content creation and user interface, enhancing the quality of long-form content. - Unknown Executive
Can you share updates on AI applications and their recent progress? - Yiwen Zhang (China Renaissance, Research Division)
2025Q2: AI applications are already generating value, improving advertising revenue and user engagement. Key areas include enhancing content identification, AI-assisted content creation for mid- to longer-form videos... - [Unidentified Company Representative]
Contradiction Point 4
AI Applications and Ad Efficiency
It involves differing perspectives on the role and impact of AI applications, particularly in enhancing ad efficiency, which is crucial for advertising revenue and overall business strategy.
What is the growth potential for the ad business and improvements in recommendation algorithms? How does management view demand following the Double 11 Shopping Festival? - Felix Liu (UBS Investment Bank, Research Division)
2025Q3: AI applications are significant, improving ad efficiency and productivity. The Double 11 Shopping Festival saw a 30% YOY increase in ad revenue and high new customer rates, indicating strong potential. - Unknown Executive
What drove the 20% YoY ad revenue growth? What's the ad growth outlook? - Yiwen Zhang (China Renaissance, Research Division)
2025Q1: AI enhancements improve ad efficiency, with AIGC tools accounting for over 30% of performance ad spend. Game ads and AI-related ads are key growth areas. Bilibili expects to maintain growth above industry average. - Rui Chen(CEO)
Contradiction Point 5
Ad Revenue Growth and Strategy
It involves differences in the company's stated approach towards ad revenue growth, which is a critical revenue stream.
What is the growth potential for the ad business and improvements in recommendation algorithms? How does management view demand from the recently concluded Double 11 Shopping Festival? - Felix Liu (UBS Investment Bank, Research Division)
2025Q3: The ad revenue growth is driven by client recognition of Bilibili's value and unique community. Strategies include enhancing service for key accounts, expanding to new verticals, and increasing ad penetration across different community scenarios. - Unknown Executive
What are the key drivers of 2024's strong advertising growth and the 2025 outlook? - Felix Liu (UBS)
2024Q4: 2024 ad growth was driven by our high-quality user base and content. We expect above-industry growth in 2025 with focus on improving ad infrastructure and products, enhancing efficiency, and attracting new advertisers. - Juliet Yang(Investor Relations Executive Director)
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