AppLovin's Q2 2025: Conflicting Signals on E-Commerce Growth and Advertiser Strategies

Generated by AI AgentAinvest Earnings Call Digest
Monday, Aug 11, 2025 8:11 am ET1min read
APP--
Aime RobotAime Summary

- AppLovin reported $1.26B Q2 revenue (77% YoY) with 81% adjusted EBITDA margin ($1.02B), driven by gaming ad growth and tech improvements.

- Gaming business grew 30-40% YoY, projected to sustain 20-30% annual growth via MAX marketplace expansion and optimization tech.

- AXON ads manager (launching October 1) aims to expand advertiser base globally by 2026, creating predictable compounding growth.

- E-commerce revenue reached 10% of total revenue, set to grow via AXON platform and referral programs expanding beyond gaming.

- Contradictions persist between e-commerce growth projections and advertiser acquisition strategies amid platform expansion challenges.

E-commerce revenue projections, advertiser acquisition strategy, self-serve platform launch and impact, web advertiser onboarding and model performance are the key contradictions discussed in AppLovin's latest 2025Q2 earnings call.



Record Revenue and EBITDA Growth:
- AppLovin CorporationAPP-- reported revenue of approximately $1.260 billion for Q2, marking a 77% year-over-year increase, with an impressive adjusted EBITDA margin of 81%, achieving nearly $1.020 billion in adjusted EBITDA.
- The growth was driven by strong performance in gaming advertising, improved technology, and increased demand, particularly in the core gaming business.

Core Gaming Performance and Growth Opportunities:
- The gaming business experienced a 30% to 40% growth rate, contributing significantly to AppLovin's revenue, with plans to sustain 20% to 30% year-over-year growth driven solely by gaming.
- The growth is attributed to advancements in optimization technology and expansion of supply through the MAX marketplace.

Launch of AXONAXON-- Ads Manager and Platform Expansion:
- AppLovinAPP-- announced the launch of AXON ads manager, a self-service platform set to open on a referral basis on October 1, with a global public launch planned by mid-2026.
- The expansion is driven by the expectation that opening the platform to all businesses, regardless of size and location, will create significant demand and drive predictable compounding growth.

E-commerce Growth and Referral Program:
- The e-commerce category grew to approximately 10% of AppLovin's revenue, with plans to increase this proportion through the launch of the AXON platform.
- The growth is supported by the upcoming referral program, which will increase advertiser count and facilitate market expansion beyond gaming.

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